Friday, November 19, 2010

Computer cpu topics

Sub-definitions
Some practitioners of computer architecture at companies such as Intel and AMD use more fine distinctions:
  • Macroarchitecture — architectural layers that are more abstract than microarchitecture, e.g. ISA
  • Instruction Set Architecture (ISA) — as defined above
  • Assembly ISA — a smart assembler may convert an abstract assembly language common to a group of machines into slightly different machine language for different implementations
  • Programmer Visible Macroarchitecture — higher level language tools such as compilers may define a consistent interface or contract to programmers using them, abstracting differences between underlying ISA, UISA, and microarchitectures. E.g. the C, C++, or Java standards define different Programmer Visible Macroarchitecture — although in practice the C microarchitecture for a particular computer includes
  • UISA (Microcode Instruction Set Architecture) — a family of machines with different hardware level microarchitectures may share a common microcode architecture, and hence a UISA.
  • Pin Architecture — the set of functions that a microprocessor is expected to provide, from the point of view of a hardware platform. E.g. the x86 A20M, FERR/IGNNE or FLUSH pins, and the messages that the processor is expected to emit after completing a cache invalidation so that external caches can be invalidated. Pin architecture functions are more flexible than ISA functions - external hardware can adapt to changing encodings, or changing from a pin to a message - but the functions are expected to be provided in successive implementations even if the manner of encoding them changes.


[edit] The Role Of Computer Architecture

[edit] Computer Architecture: The Definition

The coordination of abstract levels of a processor under changing forces, involving design, measurement and evaluation. It also includes the overall fundamental working principle of the internal logical structure of a computer system.
It can also be defined as the design of the task-performing part of computers, i.e. how various gates and transistors are interconnected and

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